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Cobalt
Posts: 1
Location: Rockhampton, Queensland
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No offence but thats abit stupid to include kills per round cause if you play on a 20 limit player server obviously they are going to get a better kills per round but if they play on qgl on a 12 limit server they are going to get a s*** kill per round Shouldnt base peopel rank on this pfffffffffffffffffftttttttttttt |
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| #0 12:42pm 20/01/01 |
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Saint
Posts: 284
Location: Brisbane, Queensland
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afaik that was just a temporary thing, and we'll be changing it for the final thing. |
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| #1 12:46pm 20/01/01 |
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GeNociDe
Posts: 263
Location: Brisbane, Queensland
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i actually think u shouldnt rank cs players. its f***ed. there r so many ways to cheat the system and also way to many things to take into consideration when regarding cs player skill. i think it should just b a bunch of info about a player. bomb plants, kill/deaths, kills/map, objectives completed, ip, won id ... etc etc otherwise its a load of crap |
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| #2 10:32pm 21/01/01 |
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Nitro
Posts: 64
Location: Queensland
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I agree with GeNociDe... One problem why there so much DM in CS is because the f***** cs makers have a scoreboard that encourages it. That's it really - people like to see their name on top, so if getting lots of frags gets you on top then that's the thing to do (that's the mentallity). I know that when QGL stats were running it severely influenced the style of play (made it even more DM). QGL could probably help the game by coming up with a stats system that rewards you more for rescuing hostages, planting bombs and defusing bombs. It would ofcourse incorporate frags and ratio (as they are an indication of player skill) but mission objectives would be most rewarding (that is putting you higher on the stats). There were a lot of people who were playing just to be on the top of the stats when they were working, so by changing the stats system and making it clear in how it works you could actually influence a lot of people into playing the game properly. Just a thought. |
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| #3 11:27pm 21/01/01 |
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Blink
Posts: 30
Location: Melbourne, Victoria
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*scratches butt* ahhhhhh huh? ok who took my jibby hev?!!? |
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| #4 01:23am 22/01/01 |
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Einstein
Posts: 326
Location: Brisbane, Queensland
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Nitro i've already pointed that out =P Read the massive ghey thread about ranking |
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| #5 03:26am 22/01/01 |
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Khel
Posts: 134
Location: Brisbane, Queensland
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I think CS players should be rated by goats. Then everyone will be chasing the illustrious 5 goat ranking and when you see people on IRC you can laugh at them for only being worth 1.75 goats. |
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| #6 10:40am 22/01/01 |
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Tackleberry
Posts: 6
Location: Newcastle, New South Wales
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Are you gonna use simply players Name in the game that gets logged for stats... or something mroe secure/complex like ip/Won ID - so that gumbies cant play under your name and wreck your stats... |
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| #7 10:43am 22/01/01 |
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