top_left top_right
bottom_left
Next Event: Unknown | Forum Rules | QGL Website | Event Registration
openFolder AusForums.com
iconwatfolderLineopenFolder LANs
iconwatfolderLineopenFolder QGL
iconwatfolderLineopenFolder QGL Forum
Author
Topic: Fable 3 to Support Natal Functionality - No Surprise
Steve Farrelly
Posts: 2009
Location: Sydney, New South Wales

Given the "Milo Demo" for Microsoft's Project Natal was shown - and presented - by Lionhead CEO Peter Molyneux at E3, it's not really surprising he would finally come out and declare Fable 3, which was equally recently revealed, would support the innovative new motion detection technology.

According to VG247, Molyneux announced the inclusion of the tech at a BAFTA lecture (the revelation of which was then Tweeted by another party), which was later confirmed to be true. No specifics were given but you can start guessing at what might be included in the game with Natal functionality on board.

My guess would be a hybrid controller/Natal interface where you interact with NPCs in the same way the Milo demo showed off, while moving your character around the game-world. That or the whole thing will be Natal which, after playing with Natal at TGS, to be perfectly honest, would really suck.
system
--
Pinky
Posts: 2970
Location: Melbourne, Victoria

That or the whole thing will be Natal which, after playing with Natal at TGS, to be perfectly honest, would really suck.

Hahahaha. Correct.
system
--
Not a new post since your last visit.
New Post Since your last visit
Back To Forum
Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2026 AusGamers Pty Ltd. ACN 093 772 242.
Hosted by Mammoth Networks - Australian VPS Hosting
Web development by Mammoth Media.