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Steve Farrelly
Posts: 1539
Location: Sydney, New South Wales
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We were given some extensive access to Modern Warfare 2 at this year's E3 in the way of a behind-closed-doors demo that showed off much more of the game's single-player campaign in the snow. On top of being able to see a lot of the game's advancements in both a technical and gameplay sense, we also asked a few sneaky questions about items such as multiplayer and just why they dropped "Call of Duty" from the game's title. If you're keen for a more in-depth look at what will arguably be the most successful game this year, check out our full preview. |
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| #0 09:19am 25/06/09 |
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infi
Posts: 12638
Location: Brisbane, Queensland
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:O
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| #1 04:59pm 23/06/09 |
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Steve Farrelly
Posts: 1541
Location: Sydney, New South Wales
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I also think a multiplayer map with NPCs you need to avoid would be cool - but I highly doubt that would ever make it through... |
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| #2 05:27pm 23/06/09 |
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ViscoS
Posts: 179
Location: Brisbane, Queensland
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How would that even work in multi? |
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| #3 05:58pm 23/06/09 |
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Steve Farrelly
Posts: 1542
Location: Sydney, New South Wales
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negative XP :P Maybe just a no fire situation or something... it could be implemented |
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| #4 06:19pm 23/06/09 |
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Trin
Posts: 2784
Location: Brisbane, Queensland
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i wonder if they're going to have something different instead of the chopper/dogs for 7 kills
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| #5 06:58pm 23/06/09 |
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Reverend
Posts: 1356
Location: Gold Coast, Queensland
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Looks cool, i enjoyed Modern warfare hope it cuts the mustard gameplay wise.
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| #6 07:00pm 23/06/09 |
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superFX
Posts: 3
Location: Brisbane, Queensland
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I think Steve means a hostage scenario like from cs? |
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| #7 08:11pm 23/06/09 |
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Trauma
Posts: 85
Location: Melbourne, Victoria
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I know AA2 had some maps where there were NPC's, they either didn't move or had terribad AI, if you hit them it's violating the rules of engagement. I also doubt they would have something like that in CoD. |
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| #8 08:23pm 23/06/09 |
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greazy
Posts: 1169
Location: Brisbane, Queensland
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i think steve is saying an NPC group that can shoot you. so you have to avoid them at all costs while trying to find the enemy. would work great in a team based fps game
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| #9 08:48pm 23/06/09 |
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natslovR
Posts: 6204
Location: Sydney, New South Wales
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hahah you guys got had "campaign in the snow"
"wow it's so white" |
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| #10 08:52pm 23/06/09 |
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HERMITech
Posts: 6149
Location: Brisbane, Queensland
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I also think a multiplayer map with NPCs you need to avoid would be cool I've always wanted this in a multiplayer game ever since playing BF2. Would add the "think before you shoot" element sorely lacking in current games - and would be a vast improvement than the old "friendly fire on" which is a bitch when you have retards in game. Possible punishments could include more than just -xp. For example: - Weapon jam for "X" seconds - Forced weapon drop without recovery - Mirror health loss - Shock of killing an innocent (think of really bad flashbang) perhaps? Heaps of different ways to add this into gameplay |
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| #11 09:35pm 23/06/09 |
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Nicksta
Posts: 1
Location: Brisbane, Queensland
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i cant wait for this |
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| #12 09:19am 25/06/09 |
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Term
Posts: 4495
Location: Queensland
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lol hermitach is describing counter strike |
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| #13 12:35pm 29/06/09 |
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Cheli
Posts: 1
Location:
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I have it. I played the campaign in 6 hours, 2 minutes. I played multiplayer for 2 days, ranking up (frustratingly having to UNLOCK hardcore mode, rather than just having it as a mode you can play from the get-go). I blue screened at the end of one game on the 3rd day. I log back on. I have to start from scratch, at Private, level 1. I have lost the will to play. I havnt touched it in 2 days. Lack of dedicated servers added to this loss of morale. Dont buy it unless you dont care about having the multiplayer matchmaking system join you to games with s***ty ping, when there are better ones out there. Or if it doesnt auto-balance the teams, and your on your own fighting 7 enemies. |
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| #14 03:08am 16/11/09 |
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