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Tollaz0r!
Posts: 6301
Location: Brisbane, Queensland
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There are 5 new FRESH WoW servers. This means everyone starts from scratch. From http://www.worldofwarcraft.com
The four realms listed below have just gone live and are now available to players. These give new players the opportunity to begin their adventures in Azeroth on untouched realms. They also give existing players who are looking to move from high-population realms the ability to create new characters on fresh, low-population realms.Highest level in Firetree at about 2:00pm was level 13. With server population on high I had a ping of about 300 which is good for me. I recommend giving it a go. Specially if you want to roll a toon! promoted forum item |
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| #0 03:51pm 23/02/05 |
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James
Posts: 32
Location: Brisbane, Queensland
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What do you mean roll a toon?
It would be great to be one of the highest levelers! |
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| #1 03:36pm 23/02/05 |
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trog
AGN Admin
Posts: 16302
Location: Brisbane, Queensland
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Its like mugging a Disney character, I think
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| #2 03:46pm 23/02/05 |
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Taipan
Posts: 2296
Location: Brisbane, Queensland
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I can see all the people with lvl60 chars racing off to start on a new server right away.
Blizzard should of prevented people from joining already over populated servers like blackrock at the same time as opening new servers, that at least might of done some good. |
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| #3 03:49pm 23/02/05 |
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Hemerage
Posts: 14387
Location: Brisbane, Queensland
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Cool.
Might try a PvP server for a bit tonight :) |
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| #4 04:20pm 23/02/05 |
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applor
Posts: 2284
Location: Brisbane, Queensland
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You see, having all these servers segregated from each other tells me that these sort of games aren't true mmorpg's. They need a game where everyone who is playing is on the same server. Now thats a true mmorpg.
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| #5 04:48pm 23/02/05 |
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Dopefish
Posts: 563
Location: Brisbane, Queensland
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that would be cool, but.. I think it would be very hard to do.
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| #6 04:50pm 23/02/05 |
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freakazoid
Posts: 2906
Location: Brisbane, Queensland
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You see, having all these servers segregated from each other tells me that these sort of games aren't true mmorpg's. They need a game where everyone who is playing is on the same server. Now thats a true mmorpg.try eve online 12,000 to 13,000 people on ONE SERVER at any give time. |
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| #7 04:22am 24/02/05 |
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Twisted
Posts: 9480
Location: Brisbane, Queensland
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You see, having all these servers segregated from each other tells me that these sort of games aren't true mmorpg's. They need a game where everyone who is playing is on the same server. Now thats a true mmorpg.That is the thickest thing I have seen posted this week. |
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| #8 09:08am 24/02/05 |
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Tollaz0r!
Posts: 6302
Location: Brisbane, Queensland
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A toon what your character is generally called. I think it came from that warner bros mmorpg. To roll a new toon is to create a new character. Generally in RPG's your characters have stats that when created need to be randomly decided using dice. So you roll the dice to see what you get..
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| #9 10:24am 24/02/05 |
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Hemerage
Posts: 14388
Location: Brisbane, Queensland
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Toons is a homo name...
Your character is called (get this), a character. I've now got a Lv.10 Orc Shaman on Firetree |
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| #10 10:35am 24/02/05 |
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typo
Posts: 3862
Location: Brisbane, Queensland
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You see, having all these servers segregated from each other tells me that these sort of games aren't true mmorpg's. They need a game where everyone who is playing is on the same server. Now thats a true mmorpg. If doom was multiplayer with two people dialed into the same game, what is a game with six thousand players connected to it? That is a pretty massive number compared to what came before, at least from a technical point of view these numbers are massive. I agree though, that having a single world were all players can (in some way) interact with each other would be cool, but the technical and design issues that you would encounter along the way start to become pretty crazy :) |
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| #11 12:27pm 24/02/05 |
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typo
Posts: 3863
Location: Brisbane, Queensland
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try eve online 12,000 to 13,000 people on ONE SERVER at any give time. At its most fun, EVE was interesting when you were reading something like Accounting/Law papers or something ... *shudder* As my housemate just suggested, the major problem a lot of people had with EVE was that it seemed to actually leech intensity away from the player. Everytime something intense seemed to be coming it was time to jump out. Maybe if you had a huge guild behind you it could get pretty intense, but mining ... yeehaaa! |
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| #12 12:37pm 24/02/05 |
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Twisted
Posts: 9481
Location: Brisbane, Queensland
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f*** i hate the mmorpg speak.STUFF.What, as opposed to CS speak or some other retarded form of online s***e that people dribble? WHAT THE f*** DO YOU ROLL WHEN YOU START A NEW CHARACTER? AND A TOON? WHAT THE f*** IS THAT. AND ADDS. AND HEAPS OF OTHERA toon is your character. Some people call them toons, some people call them characters and some people call 'em Avatars. Either way it doesn't really mater :] Rolling up a new toon goes back to the days where you would roll your character stats (dice yeah? if you were into those games .... good god no :p). As for the acronyms, visit Worlfofwarcraft.com. There is a FAQ page which lists what common MMO terms mean. |
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| #13 12:38pm 24/02/05 |
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plok
Posts: 393
Location: Brisbane, Queensland
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Look, having segregated servers sucks. Whether it's a combination of hardware limitations, coding limitations, economic limitations or any combination thereof is not relevant. It's still suboptimal but it's a fact. That doesn't excuse the fact that characters cannot move between servers. That is a problem that is readily solvable and implementable but it isn't done. They've made noises about allowing before for a one off high pop -> low pop migrate but latest info is that that's not currently to be thought of as an option.
Stupid. |
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| #14 01:35pm 24/02/05 |
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Shotty
Posts: 3319
Location: Brisbane, Queensland
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I would imagine a lot of this will change when grid processing becomes more of a reality.
Imagine having thousands of servers worldwide that act like a big load balancing grid, and that every single WOW player could be in the same (I guess very bloody large) realm. The programming for something like this lies mostly outside the WOW server code, and more in the Operating System. |
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| #15 08:33am 02/03/05 |
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Fireblood
Posts: 632
Location: Brisbane, Queensland
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Cool. You wasted your time on Firetree! :| Make a char on Blackrock - Alliance :P last edited by Fireblood at 09:38:52 02/Mar/05 |
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| #16 09:38am 02/03/05 |
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Crizane Tribal
Posts: 386
Location: Brisbane, Queensland
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Its like mugging a Disney character, I think Rofl. Trog wins!! Give that man the $10,000. How do you find out WoW server stats like population etc? |
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| #17 10:28am 02/03/05 |
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