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trog
AGN Admin
Posts: 7722
Location: Brisbane, Queensland
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A few places (like IGN) are reporting that WarCraft 3 is shattering the sales barrier, becoming the fastest selling PC game ever with over a million units sold already. Seems to be doing pretty well locally as well with many people getting into it in a fairly big way. I've given it a quick go and while I still suck at it I'm looking forward to some more multiplayer bashings of it. |
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| #0 11:35am 09/08/02 |
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tension
Posts: 4113
Location: Melbourne, Victoria
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I went down to my local games show and on the first day neverwinter nights was out selling wc3 3:1 but int he last few weeks that has changed around. The sales manager told me they have sold around 400 copies of wc3 so far and around 100 of nwn, but that could possibly be coz nwn was out of stock for a while.
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| #1 10:12am 24/07/02 |
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Khel
Posts: 3052
Location: Melbourne, Victoria
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I'm kind of disillusioned with nwn at the moment, haven't played it much at all for the last few weeks, I guess I was just expecting too much from it and its left me with a bitter taste of disappointment.
Wc3 on the other hand I'm having a ball with, been playing it heaps since I picked it up a few weeks ago. And unlike the single player in nwn, the single player in wc3 is actually fun and doesn't totally suck! Also, multiplayer rocks too. |
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| #2 10:15am 24/07/02 |
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Morgish
Posts: 2460
Location: Gold Coast, Queensland
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i knew it would sell well, not not to be the biggest pc game ever.
wd wc3! |
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| #3 10:16am 24/07/02 |
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Parag0n
Posts: 1462
Location: Gold Coast, Queensland
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really liked it at qgl as well, it was realy popular with plenty of games to play :D
and the comp was great |
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| #4 10:20am 24/07/02 |
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icewyrm
Posts: 608
Location: Brisbane, Queensland
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bleah, i dont like it :P
and even if i did, i'd still think that it was rediculous how the game is fully rendered in 3d, but you can't rotate the camera to appreciate it Didn't like nwn single player khel? personally i found wc3 single player to be ass |
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| #5 10:33am 24/07/02 |
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Parag0n
Posts: 1471
Location: Gold Coast, Queensland
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yeh you can zoom in so thats ok :P
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| #6 10:35am 24/07/02 |
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Khel
Posts: 3054
Location: Melbourne, Victoria
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You can rotate it, I think its insert and delete to rotate. And yeah, you can zoom in and out.
I dont know why you'd want to rotate it though, I've never once felt the desire to rotate the camera in wc3, it would probably just be too disorientating if I did. I didn't like nwn single player because they seem to equate "role playing" with "talking to s***loads of npcs about f*** all". It just bored the pants off me, I dont think I've even bothered finishing the first chapter yet. Wc3 single player rocks though, its got a cool story, its fun, lots of funky heroes to play with, always new and different things to do in each mission (ie, not the same "build a base and go kill that guy" objective for EVERY level, as in most other rts games), it just rocks. I also like how in some missions you start with a premade base, that was really cool cos one of the things that usually puts me off rts games is having to rebuild from scratch at the start of each new level. |
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| #7 10:41am 24/07/02 |
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MADMAX
Posts: 721
Location:
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* N U K E D *
By trog |
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| #8 11:34am 24/07/02 |
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Ridah
Posts: 418
Location: Sydney, New South Wales
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Warcraft 3 delivers nothing new to the world of RTS games. Crappy old graphics, bland gameplay. But yet so many plebs have bought it. Well I hate all RTS games so maybe its just me :P
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| #9 10:57am 24/07/02 |
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Parag0n
Posts: 1475
Location: Gold Coast, Queensland
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OMG ridah absoolood tripe !
w3 is a great game thats why its selling so good, hence the thread name |
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| #10 11:13am 24/07/02 |
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Tollaz0r!
Posts: 4272
Location: Brisbane, Queensland
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Allthough I havn't played wc3 much, I've had no problems with the 90 food limit.
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| #11 11:31am 24/07/02 |
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trog
AGN Admin
Posts: 7730
Location: Brisbane, Queensland
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While I haven't played it too much, my first impressions more or less are in line with Ridah's - same old, same old. Looks the same, plays the same, more or less. I still suck at it and haven't played much, but you're just building things and walking around killing things. I obviously need to play it more, but that is my initial impression.
Medieval on the other hand... now that's some new and interesting stuff. Preview coming soon (later today hopefully) but it is a really interesting concept. Not sure how multiplayer is going to go - I think it is too complex for most people. |
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| #12 11:36am 24/07/02 |
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Khel
Posts: 3057
Location: Melbourne, Victoria
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All fps games are just about walking around killing things too. If there wasn't things to kill, it wouldn't be much of an rts.
Wc3 adds enough new stuff to the series to keep me interested. Its 3d for a start, jor graphics, more emphasis on using your units to their full potential and not throwing them away and wasting them (due to the lower food limit), heroes and everything that goes along with them (levelling them up, looting cool items, etc), and a cool single player game with a cool plot that carries over a number of campaigns where you get to use all the different races. Plus, playing on battlenet is pretty cool (even if there are lots of fagets there using gay tactics). Crappy old graphics, bland gameplay Haha, that from an everquest player. |
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| #13 11:46am 24/07/02 |
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trog
AGN Admin
Posts: 7734
Location: Brisbane, Queensland
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All fps games are just about walking around killing things too.Yeh, but they are intrinsically better than every other game, by definition. Its 3d for a starthaha, so it says more emphasis on using your units to their full potential and not throwing them away and wasting them (due to the lower food limit),yeh, that is very cool and interesting to get used to. It seems a lot more tactical, which I really like. I don't know how I feel about heroes yet (cuz mine keep getting killed!@#), but the concept is good, but I'd rather see some aspects of it it applied to units in general, rather than just mere units. One thing that Dark Reign had built-in (but not used in the base game - its prolly been in a zillion other games as well) was the concept of veteran units. Ie, a unit that wins an engagement becomes a veteran, and you could have various levels of veteran-ness. This is obviously what a hero is, but added to that the heroes have inventory, etc. I would have liked to see veteran units in War3 for the general units (I think Medieval has veteran units but without a manual I can't tell what all the icons mean!@#) - even more incentive to think tactically and attack carefully, to try and preserve your green troops so that they grow and become more powerful. Obviously the biggest hitch here is balance issues, but anyway, I think its vaguely interesting. If Blizzard weren't dicks and made their game more moddable, it'd be cool to see some tweaks along these lines. |
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| #14 12:00pm 24/07/02 |
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Cailean
Posts: 1838
Location: New South Wales
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I am loving WC3. it is an absolute charm to get away from the twitch FPS games for a change. I get my ass reamed all the time, but it is still fun. I do wish sometimes it was more configurable.
e.g. There are times when I would like to play without heroes, and just play basic RTS. Also, I wish there was a way to stop rushing dicks. I am the sort of person that likes to build up a great base. I would happily spend about half/hour building my base, getting resources, without ever seeing an enemy unit. Ta for the rotate controls, I never knew that. I always thought it wierd too, that you couldn't but alas, you can. Anyway, I doubt I ever will, it wll just confuse me, and you don't really need to anyway. I guess that is why Blizzard didn't make a big deal of it. |
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| #15 12:36pm 24/07/02 |
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Phalanx
Posts: 264
Location: New South Wales
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having alot of fun with the ladder matches, winning about 70% of the time which isn't too bad considering all them rushers, they have some nice cheap hero tactics now : /
Oh well, if you want to team up for an arranged game i'm on USWest, name is Phatphal. Just message me when I get on, which is basically every night hehe. First impression of the game was that it was the same old but now that I've played 50 multiplayer games and finished the single player on normal I realise that there is a heavy emphasis * spelling * on heroes and strategy. The computer will rip your ass in 2 when you play it on a custom map for the first few times so its alot fun and its challenging. I'm bored...yawn * looks at clock waiting for go home time * |
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| #16 01:42pm 24/07/02 |
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Haklin
Posts: 223
Location: Adelaide, South Australia
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one of the huge advantages wc3 has for me (and most blizzard games for that fact) on the net is that you can see how u rank to most of the world using bnet. with cs and the like you have to attend events like cpl (which really most of us wish we were at :P) to see how u place with others around the world.
rush tacs are fn annoying |
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| #17 02:11pm 24/07/02 |
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icewyrm
Posts: 609
Location: Brisbane, Queensland
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come to think of it, i hadn't worried about rotating the camera till a friend pointed it out to me
:( oh well, its not like i had a repuation of intelligence to maintain :P anyway khel, you dont have to talk to npcs that much in nwn if you want to, you can just run through the game doing the main quests and ignoring all the s*** little ones if you want, its a very flexible campaign, and there are lots of decisions you can make (although i haven't got all that far so i'm not sure what effect they have) coolest thing in nwn is all the spells though... so many rad ones i like the cleric best so far, ive got a barbarian and a monk/fighter as well, but they're kinda boring coz they don't have mad skills, they just hack n slash :( |
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| #18 03:19pm 24/07/02 |
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Chubbles
Posts: 963
Location: Hobart, Tasmania
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i wanna be able to run around in first person view in warcraft 3
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| #19 03:23pm 24/07/02 |
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clipto
Posts: 344
Location: Other International
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Veteran unts in war3 wouldnt really work, think of the ghouls, they die easy, but grunts go down hard, it would be a big advantage. So you would have to change the units, and that would suck, because they made a great mix of units.
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| #20 07:26pm 24/07/02 |
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peacekeeper
Posts: 1980
Location: Brisbane, Queensland
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You can be undead, that's more than enough reason to play it.
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| #21 12:53am 25/07/02 |
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dangles
Posts: 2376
Location: Queensland
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me, gen and toll had the mose slaw game against the cpu it was fkn awesome
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| #22 01:12am 25/07/02 |
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Draxy
Posts: 151
Location: Brisbane, Queensland
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Warcraft 3 doesnt need a rotation option for one. What would be the point? The zoom in option is just as pointless. You can see the 3 dimension side of it by moving the screen. Notice the perspective on things change? You can see behind a pillar if you move to the right and so forth. Apart from the improved graphics, warcraft 3 opens up alot of possibilities in the Modification scene. Like Starcraft alot of people only play the MOD/CUSTOM Games. Now with its advanced map design and scripting system, you can create an RPG game, a Strategy Game, even a racing sim. It also has updated the Interface controls, allowing for more intricate and controlled unit management. Theres still a few minor bugs, but it has come along way. The difference between warcraft III and other rts's currently out is quite noticable, graphics, advanced AI, multiplayer support network(battle.net), race balance, advanced user interface, extremely detailed and evolved storyline, few bugs and even a detailed map editor with so many scripting and feature options, you can create a whole new game (as a few people have already done). As for the people who say FPS is better than RTS or RTS is better than Turn Based Games... I think your pretty narrow minded. Its like comparing apples and oranges. It depends on your taste. You cant even argue that one requires you to think more, as in my experience I have seen people so involved in a FPS you would swear they were concentrating harder than I ever had in an RTS. |
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| #23 04:00am 25/07/02 |
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Tollaz0r!
Posts: 4278
Location: Brisbane, Queensland
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The reason why people say FPS are inherntly better then other styles is becaues in FPS, you are there. Not looking down on somethink else, but being a part of it.
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| #24 10:28am 25/07/02 |
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fpot
Posts: 5680
Location: Gold Coast, Queensland
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That's some nice pointing out of the obvious there Toll :)
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| #25 10:39am 25/07/02 |
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Centurion
Posts: 142
Location: Brisbane, Queensland
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i guess simple things amuse simple minds and the simple minded have to think damn hard to move the mouse cursor over the other persons head. Then here comes the real brain teaser... pressing the "fire" button OMG so complex
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| #26 10:15pm 08/08/02 |
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dais
Posts: 3659
Location: Brisbane, Queensland
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Yeah why bother concentrating on predicting where your opponent is going to spawn, where they're going, controlling items and powerups, timing weapons and avoiding spawn rape (and that's just in a duel, let alone something like ctf or teamdm).
Let's just point and shoot and we'll own everyone. |
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| #27 12:22am 09/08/02 |
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Hitm@n
Posts: 2
Location: Melbourne, Victoria
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test
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| #28 01:08am 09/08/02 |
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dais
Posts: 3662
Location: Brisbane, Queensland
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Hitmatn?
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| #29 02:29am 09/08/02 |
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Draffa
Posts: 1435
Location: Sunshine Coast, Queensland
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One million... That's an awful lot of shelfs space. Pity you can't get boxes with cover art other than Orcs (such as Burning Legion, Humans and the Night Elves) in Australia :(
Bring on Starcraft II :D |
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| #30 03:50am 09/08/02 |
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plok
Posts: 136
Location: Brisbane, Queensland
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Warcraft 3 doesnt need a rotation option for one. What would be the point? The zoom in option is just as pointless.Mental image of gobo moving his monitor from side to side swearing his head off amusing. |
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| #31 11:35am 09/08/02 |
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system
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