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Douche
Posts: 3589
Location: Brisbane, Queensland
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Wow this is pretty neato, if they can sort out the latency issues with FPS and RTS games looks like it might spell the end of consoles (somewhere in the future anyway)
For the price of a low-end PC plus a monthly fee you'll soon be able to play ultra-high-end games like Borderlands, Mass Effect 2, Assassin's Creed 2, and Crysis. According to VentureBeat, the service, dubbed OnLive, will launch in June after eight years of research and development, offer up to 720p-caliber high-def gameplay, and cost $14.95 a month. Source |
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| #0 12:40pm 11/03/10 |
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DM
Posts: 1597
Location: Gold Coast, Queensland
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I dunno i'm kinda sketchy on this thing. I guess we will hear how it turns out when the praise/complaints start coming in. If it did work exactly how they said it does, it could very well be quite an epic moment in PC gaming.
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| #1 12:44pm 11/03/10 |
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HeardY
Gaelic newb
Posts: 17448
Location: Sydney, New South Wales
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f*** yeah I'd be into that so long as the lag isn't too bad. Saves outlaying phat lewts on the latest and greatest gaming rigs!! |
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| #2 12:45pm 11/03/10 |
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konstie
Posts: 778
Location: Melbourne, Victoria
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EDIT: forget my comment. |
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| #3 12:50pm 11/03/10 |
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koopz
Posts: 8656
Location: Brisbane, Queensland
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OnLive claims it's beat the latency issue, though recent beta reviews claim otherwise. It sounds like less motion-dependent games (think casual stuff, puzzle games, platformers, etc.) fare better, while first-person shooters and real-time strategy games and anything with lots of camera-related spatial motion can lag pretty badly. mkaaay |
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| #4 01:08pm 11/03/10 |
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HurricaneJim
Posts: 252
Location: Brisbane, Queensland
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I dunno i'm kinda sketchy on this thing. I guess we will hear how it turns out when the praise/complaints start coming in. If it did work exactly how they said it does, it could very well be quite an epic moment in PC gaming. PC gaming, once it gained momentum, has always been about pushing the technological edge. Does this new gaming system, coupled with the console craze, mean that we've reached the tech limitation point? I doubt it but it does mean that people will be locked into a dated system at release. |
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| #5 01:14pm 11/03/10 |
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TiT
Posts: 3024
Location: Brisbane, Queensland
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so its pretty much remote desktop gaming?
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| #6 01:38pm 11/03/10 |
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thermite
Posts: 4359
Location: Brisbane, Queensland
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This could really impact hardware sales if it takes off
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| #7 01:51pm 11/03/10 |
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`ViPER`
Posts: 2061
Location: Brisbane, Queensland
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The only way I can see this working is if they partner with ISP's or some sort of peering like pipenetworks in australia.
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| #8 01:55pm 11/03/10 |
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FaceMan
Posts: 2670
Location: Brisbane, Queensland
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Or the cloud was very local.
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| #9 03:42pm 11/03/10 |
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gamer
Posts: 450
Location:
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so its pretty much remote desktop gaming? What he said. How does this technology actually work? To stream video that quickly would use heaps of bandwidth for the client wouldn't it? How would they virtualise directx/opengl to a remote desktop type client at full refresh? Does that mean they would have one machine per user in the cloud? |
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| #10 06:36pm 11/03/10 |
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whoop
Posts: 15666
Location: Brisbane, Queensland
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For the price of a low-end PC plus a monthly fee Fail. Unless that "monthly fee" is the fee I pay to my ISP they can shove it. |
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| #11 06:48pm 11/03/10 |
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Douche
Posts: 3591
Location: Brisbane, Queensland
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streaming the video is the easy part.. its how they get your button press to the server and back in real time
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| #12 06:59pm 11/03/10 |
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