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Topic: Doom 4 Story Author Revealed
Steve Farrelly
Posts: 1071
Location: Sydney, New South Wales

CVG has revealed British fantasy author, Graham Joyce, is going to be the man behind Doom 4's story when the game is eventually released whenever id deems it done.

No other details other than Joyce's involvement were revealed and I can honestly say I've never actually heard of the author or any of his works, but a quick Wiki check up does reveal he's been the recipient of a handful of Fantasy Awards for works such as The Tooth Fairy, Dark Sister, Requiem, Indigo and The Facts of Life (not based on the 80s sitcom), among others.

If anyone has actually read any of Joyce's work, feel free to let us know what we might be in for.
system
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$ack
Posts: 351
Location: Brisbane, Queensland


last edited by $ack at 13:30:35 16/Jan/09
infi
Posts: 10870
Location: Brisbane, Queensland
It would be interesting to actually have a half decent plot to one of those martian planet fps games. That's why I was so sucked in by Fallout 3. A good storyline makes it so much more fun.

last edited by infi at 13:19:59 16/Jan/09
fpot
Posts: 15943
Location: Gold Coast, Queensland
I've played ids games and they suck so that is what you are in for.
DM
Posts: 810
Location: Gold Coast, Queensland
Everyone always screams for more plot. Why? FPS Games were more fun when there was only a bare minimum storyline and you had to slaughter your way through levels rather than "go here and power up generator, then go uplink your satcom to the satilite and call for reinforcements" style gay objectives. But then again I still think the best FPSs to ever come out were Doom, Blood, and Hexen 2 (ok so that one is slightly more complex but still)
maxe
Posts: 13606
Location: Brisbane, Queensland
meanwhile, heres a guy playing all the way through Doom 2 in 17minutes

trog
AGN Admin
Posts: 25864
Location: Brisbane, Queensland

Here's a dude doing it in 29 minutes in nightmare (200mb)
fpot
Posts: 15945
Location: Gold Coast, Queensland
Deus Ex = best FPS ever by a country mile
d[o_0]b
Posts: 2748
Location: Brisbane, Queensland
false

the new deus ex looks pretty tight tho
thermite
Posts: 784
Location: Brisbane, Queensland
I've always thought that Id games like Quake and Doom were really just a demo of what could be done with the engine. A f***ing fun demo, but doesn't really require a story to be written around it.
demon
Posts: 3963
Location: Brisbane, Queensland
i hope it's really dark n the only light source is muzzleflash. BEWM! :D
fpot
Posts: 15946
Location: Gold Coast, Queensland
I've always thought that Id games like Quake and Doom were really just a demo of what could be done with the engine. A f***ing fun demo, but doesn't really require a story to be written around it.
I've always though that was just an excuse id used for their bland and uninspired games.
sLaps_Forehead
Posts: 3921
Location: Brisbane, Queensland
What was that Carmack quote about game storylines and porn films?
nF
Forum Hero
Posts: 15220
Location: Wynnum, Queensland
i just hope they get the same guys who did quake 4 to make it.
parabol
Posts: 5108
Location: Brisbane, Queensland
Here's a dude doing it in 29 minutes in nightmare (200mb)

While that's fairly impressive, it's still a modified engine :( The best I saw back in the day was 49m49s, you had to play back the demo in-game on an unmodified v1.9 engine. Actually I think I found it:
In 1997, Thomas 'Panter' Pilger spread throughout the Compet-N tables like a plague. By August, he was the first to do the third DOOM2 episode(Map21-30) on nightmare skill and was primed for the ultimate DOOM2 honor, DOOM2 Schwarzenegger. Almost a year in the making, Thomas 'Panter' Pilger finally achieved the impossible by recording all 32 maps of DOOM2 on 'Nightmare!' skill in one demo in 49:49

http://www.doomworld.com/10years/demos/demos07.php
http://competn.doom2.net/pub/compet-n/doom2/movie/30nm4949.zip (actual demo file)
Lynx
Posts: 1228
Location: Brisbane, Queensland
http://img164.imageshack.us/img164/9840/1231068026066yl1.jpg
Supposed to be one of the new enemies for Doom 4

last edited by Lynx at 03:34:04 17/Jan/09
fpot
Posts: 15950
Location: Gold Coast, Queensland
Looks s***
Lynx
Posts: 1229
Location: Brisbane, Queensland
What did you expect?
Hopefully that is a boss and not a common mob.
Khel
Posts: 12930
Location: Melbourne, Victoria
If those demons or whatever can make robot legs, and robot lower body, and robot arms holding guns, why not just make a whole robot instead of having this weak, vulnerable fleshy upper body and head.
Lynx
Posts: 1230
Location: Brisbane, Queensland
Cause then you'd be playing mech warriors
Tollaz0r!
Posts: 9451
Location: Brisbane, Queensland
Like a Cyberdemon? Except more Cyber?

Also they are Demons, they gota be all evil and stuff, and what is more evil then deformities?
Creepy
Posts: 1177
Location: USA
Why can't the demons just look like demons? Worked out pretty well in the first installment?
dais
Posts: 8277
Location: Brisbane, Queensland
Because Khel, they have to have a SOUL.

HAHAHAHAHAHAHAHA



I would say that is just some dude's render.
DM
Posts: 814
Location: Gold Coast, Queensland
Yeah me too. Quake 5 i'd say yeah looks about right, but at least ID are somewhat consistant with their monster designs for doom
system
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