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partyhat
Posts: 770
Location: Brisbane, Queensland
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Now, this was on GAF, I'll just link to the thread since they set out the links so nicely.
http://www.neogaf.com/forum/showthread.php?t=139898 Damn this game looks INSANE! |
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| #0 04:55pm 27/01/07 |
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parabol
Posts: 2917
Location: Brisbane, Queensland
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I really like the way the game looks but I saw some previous footage where he was speed-running and then jumping 10m into the air, and couldn't help but think it was a little ... silly and unrealistic. Might have expected that from say Quake or Unreal Tournament, but not Crysis.
I mean why go to the excruciating effort of making the map/world just immensely detailed and realistic, and then make the player movements completely unrealistic? Here's what I'm referring to (about half-way into the video): last edited by parabol at 19:37:05 27/Jan/07 |
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| #1 07:37pm 27/01/07 |
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Bah
Posts: 2347
Location: Brisbane, Queensland
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I mean why go to the excruciating effort of making the map/world just immensely detailed and realistic, and then make the player movements completely unrealistic?For fun? |
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| #2 07:48pm 27/01/07 |
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Strange Rash
Posts: 211
Location:
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meh. looks like the old one...
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| #3 08:15pm 27/01/07 |
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Crakaveli
Posts: 2417
Location: USA
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I really like the way the game looks but I saw some previous footage where he was speed-running and then jumping 10m into the air, and couldn't help but think it was a little ... silly and unrealistic. Might have expected that from say Quake or Unreal Tournament, but not Crysis. So yeah you preety much have no idea what this game is about. gratz |
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| #4 08:21pm 27/01/07 |
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CeMaX
Posts: 162
Location: Brisbane, Queensland
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Seems to me the idea is superhuman type soldiers. Why wouldnt you be able to go into super strength mode and kick some ass?
Meh , Bring on TF2 already |
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| #5 08:26pm 27/01/07 |
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Khel
Posts: 11324
Location: Brisbane, Queensland
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I mean why go to the excruciating effort of making the map/world just immensely detailed and realistic, and then make the player movements completely unrealistic? So only ultra-realistic military simulations are allowed to have good looking graphics now? |
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| #6 08:32pm 27/01/07 |
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parabol
Posts: 2918
Location: Brisbane, Queensland
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So yeah you preety much have no idea what this game is about I do know, but it doesn't invalidate my point. So only ultra-realistic military simulations are allowed to have good looking graphics now? Why bother with small detail (individual leaves, etc) when one is going to be sprinting/jumping too fast past it to notice? I guess the point I'm trying to make is that it's like messing with the speed and gravity settings in Quake or Half-life. Fun for a while, but you might be craving some 'normal' physics after a while, otherwise it half feels like godmode or something. last edited by parabol at 20:42:15 27/Jan/07 |
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| #7 08:42pm 27/01/07 |
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Booyah
Posts: 6943
Location: Indonesia
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I think you're only digging yourself deeper here parahole.
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| #8 08:45pm 27/01/07 |
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Khel
Posts: 11325
Location: Brisbane, Queensland
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The difference is Crysis has been designed from the ground up to cater to these playstyles (super speed and super strength and whatever); its not hax that you're turning on to play the game the way it wasn't intended. And you dont have them ALL the time, they're abilities you can switch on and off and use to give yourself advantages in different situations. I don't know the exact details, but I'd assume theres some kind of energy meter that limits how long you can use those abilities for too.
From the developers (courtesy of that Neogaf thread): We want the suit to really encourage different ways to play but the last thing we want to do is make you an invincible superhero. The goal is more Six Million Dollar Man rather than Superman. |
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| #9 08:48pm 27/01/07 |
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parabol
Posts: 2919
Location: Brisbane, Queensland
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^ Alright, well I'll sit back and see how it turns out.
The video just looked gumby where he's randomly uber-jumping in and out of the fire-zones and killing people while flying in midair. Hopefully there's more to it than that .. as I absolutely loved Far Cry :) |
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| #10 08:52pm 27/01/07 |
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Crakaveli
Posts: 2418
Location: USA
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^ Alright, well I'll sit back and see how it turns out. This game wouldnt seem so cool if it wasn't for the badass nano-suit. I can't wait to see the invisibility mode. |
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| #11 10:15pm 27/01/07 |
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Strange Rash
Posts: 212
Location:
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I can't wait to see the invisibility mode. Would that be like visibility mode but you won't be able to see your arms? |
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| #12 10:33pm 27/01/07 |
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partyhat
Posts: 771
Location: Brisbane, Queensland
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yeah..well rather than make another new thread, here's some pics from Unreal Tournament 3.
http://image.com.com/gamespot/images/2007/025/928117_20070124_screen001.jpg http://image.com.com/gamespot/images/2007/025/928117_20070124_screen002.jpg http://image.com.com/gamespot/images/2007/025/928117_20070124_screen003.jpg |
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| #13 02:37am 28/01/07 |
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Erik-the-Red
Posts: 2178
Location: Brisbane, Queensland
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unreal 3 or unreal tournament 3?
it's probably unreal 3. looks tasty |
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| #14 04:40am 28/01/07 |
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Boxhead
Posts: 11520
Location: UK
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Its unreal tournament 3.. they've changed the name
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| #15 05:16am 28/01/07 |
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Crakaveli
Posts: 2419
Location: USA
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Would that be like visibility mode but you won't be able to see your arms? Shutup you f***ing douche canoe. |
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| #16 05:39am 28/01/07 |
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Super Nintendo Chalmers
Posts: 45
Location: Gold Coast, Queensland
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that IGn site says its the next generation console game FFs doesthat mean no PC version please tell me it aint so ?
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| #17 11:09am 28/01/07 |
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אּמּצּבּ
Posts: 510
Location: Brisbane, Queensland
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it is being released on all platforms sept Wii
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| #18 11:39am 28/01/07 |
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Strange Rash
Posts: 214
Location:
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console games suck more than pc games
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| #19 11:43am 28/01/07 |
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dRanged
Posts: 862
Location: Sydney, New South Wales
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Haha, the dude is jumping between and onto tin roofs.. what is he, Shintaro? Maybe they should give him some shurikens.
No, I don't like it |
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| #20 12:12pm 28/01/07 |
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Psycho!
Posts: 5852
Location: Brisbane, Queensland
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That first trailer did look pretty bloody good, I especially like the explosions and 'destroyability' it seem they have in the environments. Always did tick me off when you drove a big arse vehicle into a tin shed and it didn't move an inch. :) when is this due out? It might be a reason to get a dx10 card(s)
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| #21 12:51pm 28/01/07 |
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