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thermite
Posts: 2703
Location: Brisbane, Queensland
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http://www.teamfortress.com/1308.htm
Canine units in TF2?? I don't know what to make of this, which is a familiar feeling when I find s*** on the tf2 blog. |
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| #0 12:31pm 22/09/09 |
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Freewheelin
Posts: 1528
Location: Brisbane, Queensland
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engy? they haven't had an update yet. looking forwards to seeing what this is
mm nup. props to whisker for the heads up http://forums.steampowered.com/forums/showthread.php?t=971220 http://guarddog.50webs.com/ last edited by Freewheelin at 12:34:06 22/Sep/09 |
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| #1 12:34pm 22/09/09 |
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ravn0s
Posts: 8295
Location: Brisbane, Queensland
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http://guarddog.50webs.com/
its fan made. valve just making a joke tf2 blog about it. but then again jarate was a joke at first, so this could end up in the game. last edited by ravn0s at 12:33:46 22/Sep/09 |
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| #2 12:33pm 22/09/09 |
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thermite
Posts: 2705
Location: Brisbane, Queensland
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Shame it isn't real. But the ideas in it are so good, I reckon an RC robot dog could easily replace a sentry if it was somewhat autonomous when the engy left it alone.
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| #3 12:39pm 22/09/09 |
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d0mino
Posts: 4366
Location: Brisbane, Queensland
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looks like they like it and will include it, according to OP's link ?
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| #4 12:39pm 22/09/09 |
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ravn0s
Posts: 8296
Location: Brisbane, Queensland
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yer im not sure if valve is being serious or just joking. apparently robin walker thinks its awesome.
i would prefer to see it as an engie unlock rather than a new class. it could take the place of both sentry and dispenser. |
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| #5 12:42pm 22/09/09 |
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CHUB
Posts: 5519
Location: Brisbane, Queensland
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Engi update is going to be awesome, I hope the unlocks are all going to be new buildings/tools.
A dog sounds awesome for 32player pub :D |
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| #6 12:55pm 22/09/09 |
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TiT
Posts: 2445
Location: Brisbane, Queensland
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ah would just like to say i believe pyro is woman and its scouts mum.... want to put this out there!
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| #7 01:03pm 22/09/09 |
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ravn0s
Posts: 8297
Location: Brisbane, Queensland
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a lot of people think that tit
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| #8 02:40pm 22/09/09 |
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thermite
Posts: 2712
Location: Brisbane, Queensland
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Robin Walker calls the pyro a 'her', and in the spawn room lockers above the pyro's spare suit is a purse with a flower on it, but it is clearly a bloke :P
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| #9 02:49pm 22/09/09 |
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Midda
Posts: 4063
Location: Brisbane, Queensland
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I think he actually alternates between "him" and "her," just to keep people on their toes.
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| #10 02:54pm 22/09/09 |
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d0mino
Posts: 4367
Location: Brisbane, Queensland
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robin walker is my uncle and he mentioned to me that the pyro isn't human. not sure what it is tho, he wouldn't tell me that. could be android, could be alien?
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| #11 03:18pm 22/09/09 |
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thermite
Posts: 2714
Location: Brisbane, Queensland
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hack his steam account
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| #12 03:24pm 22/09/09 |
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Tiny
Posts: 1534
Location: Brisbane, Queensland
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who the f*** is Robin Walker
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| #13 03:42pm 22/09/09 |
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thermite
Posts: 2715
Location: Brisbane, Queensland
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some sort of lead designer/developer on the team fortress projects - I think the whole idea might have been his
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| #14 03:48pm 22/09/09 |
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Skuzz
Posts: 20
Location: Brisbane, Queensland
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But if they make an animal class type dealy, that would open to door to many more animal classes.
Maybe have a bird that s***s grenades. I would die a happy man if that came to be. |
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| #15 04:14pm 22/09/09 |
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d0mino
Posts: 4368
Location: Brisbane, Queensland
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pyro is a dog, scouts mum is a dog.
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| #16 04:24pm 22/09/09 |
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ravn0s
Posts: 8298
Location: Brisbane, Queensland
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who the f*** is Robin Walker hes a software developer at valve. he created team fortress and hes also australian. last edited by ravn0s at 17:25:27 22/Sep/09 |
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| #17 05:25pm 22/09/09 |
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Snakeman
Posts: 602
Location: Queensland
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I would want to hope with an engie update would come some sort of anti spy device like the Razorback on the sniper.
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| #18 10:18am 23/09/09 |
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Merky007
Posts: 342
Location: Brisbane, Queensland
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some sort of proximity mine would be cool, on the sentries.. spy approaches and boom! tiny bits of spy everywhere.
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| #19 10:29am 23/09/09 |
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thermite
Posts: 2724
Location: Brisbane, Queensland
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proximity mine would be good
sometimes I position my exit hole behind me so if a spy stands on it there is a chance he'll get telefragged by a teammate.. it's worked a couple times. |
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| #20 10:52am 23/09/09 |
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Snakeman
Posts: 603
Location: Queensland
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Has anyone been f***ed over by this new bug at the beginning of each round. Its where a demo gets a medic to crits him inside spawn and fires off a few nades then before the nades explode he joins spectator and blows up most people around him. He can do it on his own without a medic but it sucks when some dick gives him the f***ing crits to make it worse.
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| #21 05:09pm 23/09/09 |
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thermite
Posts: 2734
Location: Brisbane, Queensland
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haha awesome I'm gonna try it now!
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| #22 07:37pm 23/09/09 |
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system
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