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Goa`uld!
Posts: 980
Location: Brisbane, Queensland
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From valve:
From csnet:
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| #0 10:35am 18/09/01 |
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system
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SuperBoss
Posts: 605
Location: Gold Coast, Queensland
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:) |
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| #1 10:55am 18/09/01 |
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creepingdeath
Posts: 446
Location: Brisbane, Queensland
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yay |
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| #2 11:01am 18/09/01 |
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Goa`uld!
Posts: 982
Location: Brisbane, Queensland
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| #3 11:06am 18/09/01 |
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Crunch
Posts: 125
Location: Perth, Western Australia
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link? |
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| #4 11:08am 18/09/01 |
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Goa`uld!
Posts: 984
Location: Brisbane, Queensland
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| #5 11:13am 18/09/01 |
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Crunch
Posts: 127
Location: Perth, Western Australia
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Cheers... silly CSnet didn't update... |
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| #6 11:27am 18/09/01 |
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Boxhead
Posts: 694
Location: Brisbane, Queensland
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the poor ausgamers servers are going to have a fit...first the spammy refreshers trying to hit 2mill, then the AWESOME wolftest, now cs + hl..oh wait what am i saying...cs sux so no-one will dload it :p (unfortunately this is not always true eheheh) |
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| #7 11:37am 18/09/01 |
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...
Posts: 248
Location: Brisbane, Queensland
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yes because there are misslions of stupid ppl |
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| #8 11:44am 18/09/01 |
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trog
Posts: 4172
Location: Brisbane, Queensland
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Goa`uld!, where did you see that? |
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| #9 11:47am 18/09/01 |
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trog
Posts: 4173
Location: Brisbane, Queensland
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the valve one, I mean |
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| #10 11:49am 18/09/01 |
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Shaidar Haran
Posts: 1
Location: Brisbane, Queensland
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trog, http://www.planethalflife.com/half-life/ |
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| #11 11:54am 18/09/01 |
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trog
Posts: 4175
Location: Brisbane, Queensland
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Heh, thanks. I find it funny, because one of the Valve dudes also sent through this at the bottom of his announcement: Please don't post this to any news sites, as things could change with the |
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| #12 12:30pm 18/09/01 |
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Cyph
Posts: 1494
Location: Brisbane, Queensland
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but its a gamespy site trog, of course they ignore what valve asks them to do! |
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| #13 12:32pm 18/09/01 |
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Doober
Posts: 785
Location: Brisbane, Queensland
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What's the bet it IS delayed? |
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| #14 02:17pm 18/09/01 |
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blahnana
Posts: 140
Location: Brisbane, Queensland
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At least valve are allowing people to mirror the files, instead of stupid GreyMatter and Activision and Gamespot. |
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| #15 02:25pm 18/09/01 |
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blahnana
Posts: 141
Location: Brisbane, Queensland
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At least valve are allowing people to mirror the files, unlike stupid GreyMatter and Activision and Gamespot. |
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| #16 02:26pm 18/09/01 |
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Goa`uld!
Posts: 986
Location: Brisbane, Queensland
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Btw 11am pst, is about 4 am on thursday here. Get a good nights sleep! |
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| #17 03:42pm 18/09/01 |
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GORE^iLA-X
Posts: 328
Location: Gold Coast, Queensland
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hmmmmmmmmm ill get the 56k warmed up :) |
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| #18 04:29pm 18/09/01 |
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MADMAX
Posts: 350
Location:
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dO PEOPLE STILL PLAY THJIS GAME HAHAHA OH THATS RIGHT KLAYMAN PLAYS IT ROFL... |
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| #19 04:30pm 18/09/01 |
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...
Posts: 253
Location: Brisbane, Queensland
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* N U K E D * By ... |
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| #20 04:33pm 18/09/01 |
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worfa
Posts: 461
Location: Gold Coast, Queensland
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i play it no more. I stopped a week ago, for exams :) |
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| #21 04:34pm 18/09/01 |
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* * * *
Posts: 110
Location: Brisbane, Queensland
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I stopped at version 7.1 It got boring, I played DoD for a while and I think that at their respective ages DoD was or is better than CS was! However this is not really fair because CS pioneered the whole Halflife mod thing (To the mainstream anyway) |
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| #22 05:11pm 18/09/01 |
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DeFCoN
Posts: 339
Location: Brisbane, Queensland
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nah dood, TFC was the first |
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| #23 05:46pm 18/09/01 |
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sKryBe
Posts: 542
Location: Brisbane, Queensland
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I reckon there is going to be a huge influx of players for a while. All the people who whinge about the bugs, and the cheats will install it again and give it a whirl just in case it's gotten better. Of course they'll all use fake names so they can deny that they were playing :) |
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| #24 05:54pm 18/09/01 |
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Mantra
Posts: 168
Location: Sydney, New South Wales
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What's CS? |
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| #25 05:56pm 18/09/01 |
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Riker!
Posts: 248
Location: Brisbane, Queensland
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I reckon there is going to be a huge influx of players for a while. All the people who whinge about the bugs, and the cheats will install it again and give it a whirl just in case it's gotten better. Of course they'll all use fake names so they can deny that they were playing :) hahahahah i like it. |
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| #26 06:27pm 18/09/01 |
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swat0r
Posts: 290
Location: Brisbane, Queensland
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The days of hitbox bugs are over! |
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| #27 06:30pm 18/09/01 |
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Element
Posts: 541
Location: Brisbane, Queensland
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im not looking that farward to it because every new release is said to be a fix, yet it gets worse and worse and worse and more s*** ppl play, and more and more -and more. more bs is introduced as it is taken out. it wont surprise me if it gets even worse, however, it can't really get that much worse than what theyve made it, seriously if they had an understanding of how things work there wouldnt be a problem, there wouldn't b a s***load of skilless ppl playing it all of a sudden. this is what wont be fixed: s*** ppl getting better overnigh cheating gay netcode sticky bullets those are the worst problems, and theyre wasting their time on some voice comm crap. suppose it did work and all was good like the earleir releases, ur gonna see alot of names dissapear. meh |
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| #28 06:30pm 18/09/01 |
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Element
Posts: 542
Location: Brisbane, Queensland
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also how come v1 had fine hitboxes and in v1.1 had problems?!?!, y dont they just make a mental note: not do what we did to make v1.1. o |
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| #29 06:33pm 18/09/01 |
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Phoenix
Posts: 1203
Location: Brisbane, Queensland
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Stickyy bullets? God I hope they make hostages smarter |
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| #30 06:48pm 18/09/01 |
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DeePer
Posts: 1814
Location: Sunshine Coast, Queensland
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hitboxes were f***ed in 7 too element. |
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| #31 07:15pm 18/09/01 |
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Element
Posts: 543
Location: Brisbane, Queensland
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not as apparent, they got worse thats the main thing |
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| #32 07:34pm 18/09/01 |
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Goa`uld!
Posts: 987
Location: Brisbane, Queensland
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Element, that's client side prediction you're bitching about. It's not a 'bug' it's a feature to help people like me, who don't want to spend thousands of dollars on an internet connection just to play online. |
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| #33 07:52pm 18/09/01 |
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Element
Posts: 544
Location: Brisbane, Queensland
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its a bug, the concept is good, but dont count on it making the game good, it introduces s*** loads of problems....its far from completion. think of it: theoretically the only way to play in an even 0 ping atmoshpere is either lan, or drag everybody elsees pings to the lowest guy. ie. because of ping ur about 1meter (depending on ping) behind on ur attackers view than what you are on ur view. if ˙ou go around a corner, to them ur actually not around it yet. when you get shot the netcode drags you back to where they see you, the lower the ping the further you get dragged back. simple? no matter what youl always play in a 200 ping environment, lucky for you, this pisses of who ever you shoot by draging them back to ur level. therefore in theory if i were to get shot by a 200pinger, the server would have to make you goto 200 ping to compensate. also this netcode has "prediction", on their screen they shot you in the head it wont register as a headshot. downlaod that map that shows the bugs and youll see what i mean. you would understand what im talking about if you played the earlier versions without the new netcode. nevertheless trying to create a netcode that doesnt rely on pings is imposible. this is where all the bugs are so dont embrace it as if it were a miricle cure, it makes the game that bit crappier. |
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| #34 08:37pm 18/09/01 |
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|=Meatman=|
Posts: 19
Location: Gold Coast, Queensland
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HAHA CS... |
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| #35 08:58pm 18/09/01 |
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fpot
Posts: 2735
Location: Gold Coast, Queensland
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Jules, you're in love with CS because you cheat in it. |
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| #36 10:13pm 18/09/01 |
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Doober
Posts: 788
Location: Brisbane, Queensland
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element, but then by your reasoning dont you get 1m's worth of time when you can see them but they cant see you? and you can shoot them but they cant see you? |
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| #37 10:42pm 18/09/01 |
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Goa`uld!
Posts: 989
Location: Brisbane, Queensland
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Even with lag compensation, people with lower pings have an advantage. And you can even turn it off on the server if you don't like it. |
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| #38 10:49pm 18/09/01 |
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|=Meatman=|
Posts: 20
Location: Gold Coast, Queensland
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ahh.. how did you find out i cheat... hmm, sigh might turn all cheats off. \wallhack off \aimbot off \spec mode off \god mode off ok.. no more cheating for me... =/ |
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| #39 10:52pm 18/09/01 |
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fpot
Posts: 2739
Location: Gold Coast, Queensland
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Might of had something to do with all the cheats you had on when you came over my house. |
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| #40 10:54pm 18/09/01 |
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|=Meatman=|
Posts: 21
Location: Gold Coast, Queensland
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um, what? =/ no comment...... |
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| #41 10:55pm 18/09/01 |
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Axis
Posts: 2313
Location: Brisbane, Queensland
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Goa'uld i don't think you'll be able to find a cs server with client prediction turned off... |
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| #42 12:37am 19/09/01 |
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Goa`uld!
Posts: 994
Location: Brisbane, Queensland
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That's because people love it so much. I know I do.
This kind of implied that you have a virtual 200 ping on lans with client prediction on... even though I have never experienced this, if you find client predicition adds latency, and you're on a lan... turn it off, becuase it isn't really needed there (nor will it have any significant effect). |
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| #43 07:53am 19/09/01 |
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Koopz
Posts: 1566
Location: Brisbane, Queensland
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and theyre wasting their time on some voice comm crap. being able to communicate with teammates in a match is of great importance. I'm hoping voicecomm (and varients) becomes a regular feature in all decent mp games. |
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| #44 08:09am 19/09/01 |
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system
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