top_left top_right
bottom_left
Next Event: Unknown | Forum Rules | QGL Website | Event Registration
openFolder AusForums.com
iconwatfolderLineopenFolder LANs
iconwatfolderLineopenFolder QGL
iconwatfolderLineopenFolder QGL Forum
Author
Topic: Quintissential Sentry Gun
Xy
Posts: 197
Location: Mackay, Queensland
Just saw this posted over at my clan forums and thought i would link you ladies and gents incase you havn't seen it before (no date on the page so im not sure how old it is).

That a couple guys built this thing in their back yard and tested it is pretty incredible.
I'd love to see it when it's 100% complete ... anyway Enjoy
system
--
A_W
Posts: 464
Location: Brisbane, Queensland

Not bad, not bad.
evil1
Posts: 341
Location: Brisbane, Queensland
Wikid man... Do you think you could ask your Clan buddy to release the code? I would like to take a look at it, wanting to do something similar but for games.
Xy
Posts: 198
Location: Mackay, Queensland
Heh it's not my clannie thats made it, he just linked it.
Theres an email address down the bottom of the page to contact the guy so that would be your best bet methinks :).
scooby
Posts: 2824
Location: Brisbane, Queensland

that is freakin awesome ok
AmA
Posts: 145
Location: Brisbane, Queensland
i want one of those
partyhat
Posts: 885
Location:
i think the software would be too buggy to make it practical

wouldn't it like shoot at trees and stuff that are blowing in the wind?

Tollaz0r!
Posts: 6817
Location: Brisbane, Queensland
Who knows, depends on his sofware design. It might need an object of significant size to lock onto so leaves moving wouldnt be big enough..
Lowgoz
Posts: 962
Location: Brisbane, Queensland
he was talking about the stem of the tree im guessing
Tanaka Khan
Posts: 1210
Location: Brisbane, Queensland
*Shudders at the thought of one of Lowgoz's flame creations hooked up to this*
whoop
Posts: 9136
Location: Brisbane, Queensland
that is freaking cool. I want one right now!
hef
Posts: 1436
Location: Queensland

hahaa what a madc***.

there are some mega cluey c***s out there!
Xy
Posts: 202
Location: Mackay, Queensland
Agreed Party, that would be a bit of a problem and would need a lot of testing to iron out if it is possible at all.
But i assume it's best use wouldn't be out in the open but in guarding facilities such as weapons depots on the rear lines in a warzone to free up soldiers for the front line.
They could have a bunch of them set up in different places with a control centre with vid screens watching what the turret sees and deploy a response team to any location to clean up whatever the gun doesn't saving on possibly dozens of guys standing around doing nothing for the entire war.

Still who knows what they might be able to get it to do if the guy actually lashes out on some decent equipment or gets some backing from a experimental weapons development company (Of which there are litterally hundreds in the USA).
Tollaz0r!
Posts: 6825
Location: Brisbane, Queensland
From playing many computer games with sentry guns, I gather they are not that useful. Since they dont move you always know where they are once spotted. Once you know where they are then it would be trivial to 'fix' it.
One would expect that if you had reason to be in a place with a enemy sentry gun, then you would have various means at your disposal of fixing it. As the more valuable the place with the gun gets, the better the sentry gun tech would be. As would the tech of the people being in places they shouldn't.
So you would think that having a guard(s) would be easier and better.

Whacking your sentry gun on a moving robotic platform with other bits'n'pieces is another story..
Loki
Posts: 6116
Location: Brisbane, Queensland
That was awesome.

From playing many computer games with sentry guns, I gather they are not that useful. Since they dont move you always know where they are once spotted. Once you know where they are then it would be trivial to 'fix' it.
But toll, in real life, once you find out where it is the first time, you don't just lose 20 HP from being hit by it.... you die.
Oh and there's no quickload : )
Xy
Posts: 208
Location: Mackay, Queensland
Plus if your security is crap enough to let in your enemy to have a squiz at your patrols locations and rounds your just as screwed.

These things never get tired or slack off the job :)
Tollaz0r!
Posts: 6846
Location: Brisbane, Queensland

But toll, in real life, once you find out where it is the first time, you don't just lose 20 HP from being hit by it.... you die.
Oh and there's no quickload : )


Yer but in real life asif you'd jump/prone around a cornor :p Little mirrors FTW!
system
--
Not a new post since your last visit.
New Post Since your last visit
Back To Forum
Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2026 AusGamers Pty Ltd. ACN 093 772 242.
Hosted by Mammoth Networks - Australian VPS Hosting
Web development by Mammoth Media.