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Jake
Posts: 1
Location: USA
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since installing sp1 for win xp, quake 3 crashes, even in any compatibility mode...i have upgraded drivers for chipset, video card, and anything else imaginable...any thoughts? |
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| #0 07:40am 28/10/02 |
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system
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trog
Posts: 9274
Location: Brisbane, Queensland
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What crash do you get?
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| #1 12:27pm 28/10/02 |
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Jake
Posts: 2
Location: USA
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i dunno...the game loads and my screen shows white, just before the id logo, and a window pops up telling me that it has performed an error and must close...i dont know specifically what crashed.
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| #2 10:59am 30/10/02 |
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Torment
Posts: 1166
Location: Sydney, New South Wales
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Have you tried uninstalling and then reinstalling Quake 3 ?
Make sure you save your conifg :) |
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| #3 03:30pm 30/10/02 |
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Loco
Posts: 6
Location:
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i used to get that whe i tried to play mods for q3 with win2k... i don't remember how i fixed it? |
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| #4 04:40pm 30/10/02 |
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Rejour
Posts: 34
Location: Brisbane, Queensland
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hello i would remove sp1 and try it prob fix your crashes.
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| #5 07:17pm 30/10/02 |
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MoJo-JoJo
Posts: 4
Location: Adelaide, South Australia
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I'm sort of having the same problem myself with Quake3 at the moment ... If I try to play Quake3 when I am not connected to the net it sits at that white screen for 45+ seconds before finally loading up. Even though if I look at the Windows Task Manager it tells me Quake3 is no longer responding :\ I'm not sure though if its SP1 or the new v1.32 Quake3 patch But I never had a problem before installing either of those things :P |
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| #6 02:41pm 01/11/02 |
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Jake
Posts: 3
Location: USA
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ok...i uninstalled sp1, reinstalled q3, and reinstalled the latest nvidia drivers (in that order), and it still crashes! ut runs great, but anything that uses opengl crashes and burns...damn ms must be trying to kill id. |
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| #7 04:20pm 01/11/02 |
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Sypha
Posts: 88
Location: Adelaide, South Australia
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MoJo-JoJo:
"If I try to play Quake3 when I am not connected to the net it sits at that white screen for 45+ seconds before finally loading up." I have this problem, but once you plug into a network and there is a Quake 3 Server online, it seems to work instantly! Go figure!! seems to me it trys to find server protocols or something like gamespy?!? |
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| #8 05:50pm 01/11/02 |
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cybathug
Posts: 10
Location: Brisbane, Queensland
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I'm running XP home, no sp, and get the same thing when trying to load (As in activate, not install) a mod. Does it offer to send off some error report? (Not that ud wanna send ANY info off to m$, wonder how may ppl actually USE that error report thing...)
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| #9 10:00pm 01/11/02 |
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Jake
Posts: 4
Location: USA
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i am connected to the net (cable modem) but it hits the white screen and crashes within 5 secs...i removed all mods when i reinstalled, and i'm running 1.31...the error message wuz the error reporting window...here's more good news...after crashing, it kicks me back to my desktop, and the brightness is too high...i can reset it, but anything that runs in fullscreen is too bright to work with...i hafta restart to fix it...damn ms...btw...i am running xp pro corp
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| #10 03:48am 02/11/02 |
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golfball
Posts: 2
Location:
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jake, Ive had that same brightness problem with some crashes of HL, but never Quake3..
must be opengl related *shrugz* |
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| #11 10:44am 03/11/02 |
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Jake
Posts: 6
Location: USA
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ok guys...i fully removed q3 and sp1...reinstalled q3, and then reinstalled sp1...works! thanx for all help and comments |
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| #12 01:49am 05/11/02 |
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zekts
Posts: 1134
Location: Brisbane, Queensland
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Q3 = OWNAGE!!!!
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| #13 03:39pm 07/11/02 |
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