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Topic: Half life 1 binding/config question.
CHUB
Posts: 3418
Location: Brisbane, Queensland
Really need some help here,

Well I've finally made it into a comp league of Natural Selection, problem now is that's a strange game with different races (and within aliens different classes) which require seperate control settings for certain binds/keys.

I use a YGHJ movement config... the 2 main buttons I'm concerned with are U and Mouse2/Right click.

Depending on which class I am, I need U or Mouse2 to be different weapon slots or binds (sometimes it will be U on slot2/mouse 2 on slot 1 say as a Lerk, or U on slot 3/mouse2 on +movement etc as a Fade). I remember back in early Quake days you could just have seperate configs and bind them to the "F" keys and it was something like "exec chub.cfg" or some s***, but I haven't done this stuff for like 10 years.

More advance config questions though... can I bind a key (say U) that with one press will go "bind U slot 1" and on the second press will go "bind U slot3" therefor eliminating the need for multiple buttons to switch between binds?

Finally, Lerk flight (read: jump) in Natural selection has a very fine physics engine and the rapid hitting of jump provides substantial flight speed... is there anyway to bind a key to produce say 2 (or possibly 3) jumps in ULTRA quick succession? There's a few guys I know that do this in the pro NS scene, but I haven't been able to figure it out yet.

Serious thanks in advance to anyone that can/tries to help, I got a lot of wasted gaming hours riding on this league competition :)

/que somebody being an noob.
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eXemplar
Posts: 1992
Location:
Can do stuff like,
bind f1 "exec aliens.cfg"
bind f2 "exec humans.cfg"
Or whatever for each subclass you want.

Far as giving a key different bindings each press, gotta play with aliases.

So in your config file you'd have,
alias bindslot1 "slot1; bind u bindslot3"
alias bindslot3 "slot3; bind u bindslot1"
bind u "bindslot1"
Something along those lines iirc.

Far as multiple jumps in succession, you'd need to screw with something like...
bind space "+jump;wait;-jump;wait;+jump;wait;-jump"
Might wanna fiddle with that, and different wait combos or something, not really sure how that will go.

Give it a whirl, it's been a while for me too :P
eXemplar
Posts: 1993
Location:
Oh, this might help as some sorta reference, http://www.planethalflife.com/commands/commands/index.shtml
CHUB
Posts: 3419
Location: Brisbane, Queensland
omg eXemplar, you are an absolute champion, will try these out and mess around ASAP!
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