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trog
AGN Admin
Posts: 20527
Location: Brisbane, Queensland
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Activision just shot through a new Enemy Territory: Quake Wars video which features an interview with Paul Wedgewood from Splash Damage and Kevin Cloud from id Software, plus some hot new footage. We've also got the finalised box art, if you roll that way. |
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| #0 06:55pm 13/05/07 |
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trog
AGN Admin
Posts: 20528
Location: Brisbane, Queensland
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Man it's uber-high quality.
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| #1 07:44pm 09/05/07 |
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ravn0s
Posts: 4973
Location: Brisbane, Queensland
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ga mirror?
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| #2 07:54pm 09/05/07 |
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trog
AGN Admin
Posts: 20532
Location: Brisbane, Queensland
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can't atm, will be up tomorrow morn
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| #3 07:59pm 09/05/07 |
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ravn0s
Posts: 4975
Location: Brisbane, Queensland
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cheers trog
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| #4 08:08pm 09/05/07 |
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Spook
Posts: 18559
Location: Brisbane, Queensland
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holy s*** that is high res
my pos computar coulnt even play it without jumping around not generally not coping man i cant wait to play that, crysis and throw this piece of junk out |
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| #5 08:24pm 09/05/07 |
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orbitor
Posts: 7268
Location: Brisbane, Queensland
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excellent, will dl tomorrow on work's bigpond - providing you get that mirror up, trog :D Can't wait for this one. I'm hoping it's my way back into multiplayer games :)
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| #6 09:47pm 09/05/07 |
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reso
I can't read
Posts: 4005
Location: Brisbane, Queensland
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ga mirror gooooooooooooooooo
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| #7 08:34am 10/05/07 |
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ravn0s
Posts: 4987
Location: Brisbane, Queensland
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why the hell cant i download vids to my hdd from ga anymore? i can only stream them :(
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| #8 07:59am 11/05/07 |
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orbitor
Posts: 7269
Location: Brisbane, Queensland
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I give this video a big thumbs up btw. Can't wait for this game. |
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| #9 10:17pm 11/05/07 |
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TufNuT
I like eel pie
Posts: 3240
Location: Brisbane, Queensland
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oohhhhh i cant wait any more....
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| #10 10:34pm 11/05/07 |
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fpot
Posts: 14263
Location: Gold Coast, Queensland
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Is it coming out on a viable platform?
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| #11 07:07am 12/05/07 |
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orbitor
Posts: 7270
Location: Brisbane, Queensland
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huh? it's coming out on the best platform of all, PC.
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| #12 11:06am 12/05/07 |
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Psycho!
Posts: 5929
Location: Brisbane, Queensland
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yeh hangin out for this baby, does it use the directx 10?...might have to sell my SLI cards and get one of those 8800GTS cards. :)
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| #13 02:49pm 12/05/07 |
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Suckah-Free
Posts: 7469
Location: Indonesia
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Is it coming out on a viable platform?That comment reeks of dirty fanboyism. |
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| #14 03:24pm 12/05/07 |
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parabol
Posts: 3258
Location: Brisbane, Queensland
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Terrain and vegetation looks somewhat blocky and previous-generation.
Otherwise, I can't wait for the gameplay. |
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| #15 05:15pm 12/05/07 |
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orbitor
Posts: 7272
Location: Brisbane, Queensland
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Being built on the Doom3 engine Psycho, it'll be OpenGL Psycho, doubt you need DirectX 10 specific hardware. I'm using an 8800GTS right now and they're damn good cards.
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| #16 06:45pm 12/05/07 |
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fpot
Posts: 14266
Location: Gold Coast, Queensland
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huh? it's coming out on the best platform of all, PC.No I said viable. |
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| #17 07:27pm 12/05/07 |
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orbitor
Posts: 7273
Location: Brisbane, Queensland
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I have no idea what you mean.
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| #18 09:11pm 12/05/07 |
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fpot
Posts: 14272
Location: Gold Coast, Queensland
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I am looking forward to Enemy Territory: Doom Wars more than EW:QW.
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| #19 07:24am 14/05/07 |
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Dan
Special text
Posts: 7462
Location: Brisbane, Queensland
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Quake Wars is being ported to Xbox 360 and PlayStation 3 by Z-Axis and Nerve Software respectively. I imagine the retail dates will be signifcantly after the PC versions and I would wager that, for a seasoned PC gamer, the gameplay experience will not be as enjoyable. Unlike other multiplatform FPS', this one is definitely a PC game first. Stop being a fanboy.
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| #20 08:38am 14/05/07 |
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trog
AGN Admin
Posts: 20557
Location: Brisbane, Queensland
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There's nothing viable about consoles for FPS games anyway. Which is a real pity, because it'd be f***ing awesome if PC owners and Xbox 360 owners and PlayStation 3 owners could all play online together.
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| #21 01:03pm 14/05/07 |
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ctd
Posts: 5262
Location: Brisbane, Queensland
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Just so you could teach those hand controller duds a lesson in FPS.
Shadowrun will let you do this but only on Vista and windows live No deal... last edited by ctd at 13:33:31 14/May/07 |
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| #22 01:33pm 14/05/07 |
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orbitor
Posts: 7275
Location: Brisbane, Queensland
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it would be good, great to get a final answer on that old internet war: mouse/keyboard vs. controller FPS gamers
Anyway, ET:QW is probably gonna be competitive, so scripting, configs, comp-mods (ala ET-Pro) are all gonna be important. So will be server side cvar settings, etc. Good luck managing all that on a console. last edited by orbitor at 14:39:22 14/May/07 |
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| #23 02:39pm 14/05/07 |
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fpot
Posts: 14274
Location: Gold Coast, Queensland
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Anyone who claims that a hand controller could beat a mouse and keyboard is an idiot.
However to play ET:QW with decent visuals I'd probably have to spend $1000 so therefore the PC isn't viable platform for me :( |
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| #24 04:07pm 15/05/07 |
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Spook
Posts: 18614
Location: Brisbane, Queensland
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Anyone who claims that a hand controller could beat a mouse and keyboard is an idiot. haha, trying telling halo fanboys that they get cranky, REAL CRANKY |
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| #25 04:38pm 15/05/07 |
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orbitor
Posts: 7279
Location: Brisbane, Queensland
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Anyone who claims that a hand controller could beat a mouse and keyboard is an idiot. This is true, but there is certainly no shortage of idiots on the internet. |
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| #26 04:50pm 15/05/07 |
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nF
Forum Hero
Posts: 13015
Location: Wynnum, Queensland
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there were c***s playing quake 2 who never learnt to use a mouse and did surprisingly ok (on public servers though)
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| #27 06:57pm 15/05/07 |
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Tollaz0r!
Posts: 7792
Location: Brisbane, Queensland
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I was reading through the shadowrun forums and it turns out that a 'feature' has been created to keep the playing field even for controller vs mouse/keyboard. This feature is to introduce a decrease in accuracy in proportion to the mouse movement. Apparently this is to even out the playing field because play testing was finding that controller users where getting owned. hehehe. |
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| #28 06:59pm 15/05/07 |
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orbitor
Posts: 7280
Location: Brisbane, Queensland
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surely you jest, toll
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| #29 09:28pm 15/05/07 |
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gus
Posts: 1
Location: Canada
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I tried asking a notebook/gaming forum.. Since you brought up OpenGL,i'd like to ask you-If I was using a Mac.. do you think ID Software wouldn't allow me to program games (on ID Tech 5?) without DirectX 10 hardware??
I might buy a MacBook with an ATI card instead |
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| #30 12:41pm 29/07/07 |
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trog
AGN Admin
Posts: 21243
Location: Brisbane, Queensland
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I suspect as long as they're using opengl and as long as they keep to their traditions, if you're a paying engine licensee you'll be able to do whatever the hell you want
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| #31 09:10am 30/07/07 |
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TiT
Posts: 1206
Location: Brisbane, Queensland
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anyone got a release date yet?
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| #32 11:55am 30/07/07 |
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boba
Cainer
Posts: 2683
Location: Brisbane, Queensland
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anyone got a release date yet?when it's done |
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| #33 01:02pm 30/07/07 |
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TiT
Posts: 1207
Location: Brisbane, Queensland
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oh.. ok boba
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| #34 03:57pm 30/07/07 |
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