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Topic: Counter-Strike: Source Updates
trog
AGN Admin
Posts: 19087
Location: Brisbane, Queensland

A new update for Counter-Strike: Source was pushed out today via Steam. The changes include:
* The radar display has been enhanced
* de_train has received a High Dynamic Range (HDR) lighting treatment, as well as some bug fixes and layout tweaks
* The player's eye height while crouching now matches their in-game player model eye position more closely
* SourceTV now shows the weapon in first-person view
* SourceTV supports the tv_transmitall command
* Assorted exploit fixes
The changes to the radar sound interesting; anyone got any reports on how it affects gameplay (if at all)?
system
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ctd
Posts: 4763
Location: Brisbane, Queensland
It changes pub a bit, wont matter much for matches.
paveway
Posts: 3513
Location: Brisbane, Queensland
the radar is cool, it's like a minimap map, illustrated and s***, no one can f*** it up now
whoop
Posts: 10311
Location: Brisbane, Queensland
I hate HDR, it's gay and I turn it off because it pwns my poor computer :(
paveway
Posts: 3518
Location: Brisbane, Queensland
lol hope you got a flame proof suit
WhiteWolf
Posts: 2392
Location: Brisbane, Queensland
new radar isn't too bad, when a teammate sees the other team, they show up on the radar. it makes seek and destroy alot easier and straight forward.
Bah
Posts: 2073
Location: Brisbane, Queensland

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DM
Posts: 320
Location: Gold Coast, Queensland
i never understood why they took the riot shield out of CS:S. thats the only reason i wanted to play. ahhh the memories of 5 terrorists with shields camping the bomb in a corner making a shell no one could get through
Crizane Tribal
Posts: 1216
Location: Brisbane, Queensland

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