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thre3dee
Posts: 1094
Location: Brisbane, Queensland
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im trying to use fog in my program but instead of fogging as it gets further away from the view its fogging it the same way its lighting the landscape (you can it following the light as it goes round in the actual program) (the normals on the mesh are screwed btw :P).
No Fog:: http://img375.imageshack.us/img375/6963/nofog.th.jpg With Fog:: http://img375.imageshack.us/img375/3941/withfog.th.jpg its in Visual C++ btw. glFogfv (GL_FOG_COLOR, fogrgba); |
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| #0 07:16pm 30/08/05 |
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system
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WetWired
Posts: 1877
Location: Brisbane, Queensland
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tried the forums on http://www.opengl.org/ ?
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| #1 07:26pm 30/08/05 |
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system
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