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trog
AGN Admin
Posts: 19578
Location: Brisbane, Queensland
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A demo of Need for Speed Carbon has been released, and you can download it locally from AusGamers. |
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| #0 06:47pm 28/10/06 |
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system
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BoDGie
Posts: 307
Location: Brisbane, Queensland
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The soundtrack is terrible in comparision to previous versions of the game.
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| #1 07:19pm 28/10/06 |
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maxe
Posts: 12372
Location: Brisbane, Queensland
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650meg in 650 seconds
<3 ausgamers |
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| #2 07:20pm 28/10/06 |
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Ya Mum's Most Wanted
Posts: 6641
Location: Brisbane, Queensland
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Someone tell me if this is worth downloading.
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| #3 07:22pm 28/10/06 |
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reload!
Posts: 3225
Location: Brisbane, Queensland
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| #4 08:13pm 28/10/06 |
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rubba-chikin
Posts: 4992
Location: Brisbane, Queensland
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I am le bored, I'll report back soon on worthiness.
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| #5 08:30pm 28/10/06 |
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TufNuT
I like eel pie
Posts: 3090
Location: Brisbane, Queensland
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another pathetic attempt by EA
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| #6 08:43pm 28/10/06 |
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Kharak
Posts: 299
Location: Brisbane, Queensland
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It feels like you're playing Underground 1 & 2 just with different music...
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| #7 08:56pm 28/10/06 |
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rubba-chikin
Posts: 4993
Location: Brisbane, Queensland
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I actually think this is pretty good, Camaro SS with a bug catcher and uberfat tyres = me happy :D
I like the 3 classes, especially that they've included a classic "muscle" class with old cars. The autosculpt thing is pretty awesome as well, don't quite like the angle of those skirts back them off a bit. Don't like how high the bonnet scoop sits drop it down a bit. I beat the canyon run in about 30 sec though in the Camaro, just got past him for 10 and winnah is me. Too easy... Lancer sounds like a lawnmower but is very uber for drift. I'll have to plug in my wheel later and see if that actually works this time. EDIT: Just checked out the car list - and to my delight... Chevrolet Camaro SS Chevrolet Chevelle SS Dodge Charger Plymouth Barracuda Shelby GT500 Orrr yeah! last edited by rubba-chikin at 22:35:14 28/Oct/06 |
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| #8 10:35pm 28/10/06 |
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nF
Posts: 12616
Location: Wynnum, Queensland
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| #9 10:56pm 28/10/06 |
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Dan
Posts: 7275
Location: Brisbane, Queensland
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Does it run native widescreen this time?
They really just need to start naming these like their sports titles. Need for Speed 07 |
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| #10 11:45am 29/10/06 |
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rubba-chikin
Posts: 4994
Location: Brisbane, Queensland
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The demo doesn't from what I read elsewhere, but there is some patch to make it run widescreen.
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| #11 11:57am 29/10/06 |
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parabol
Posts: 2696
Location: Brisbane, Queensland
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Internode mirror at the bottom of the following page:
http://www.3dgamers.com/dlselect/games/needforspeed10/nfs_carbon_demo_eu.exe.html |
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| #12 01:50pm 29/10/06 |
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reload!
Posts: 3226
Location: Brisbane, Queensland
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jesus! Might've bin my ass frame rate but that canyon race is f***ing hard!
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| #13 02:05pm 29/10/06 |
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Makaveli
Posts: 2359
Location: USA
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games s***
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| #14 02:35pm 29/10/06 |
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eighty-eight
Posts: 417
Location: Gold Coast, Queensland
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another pathetic attempt by EA to right. Forza motorsport ftw. |
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| #15 02:51pm 29/10/06 |
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rubba-chikin
Posts: 4996
Location: Brisbane, Queensland
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A lot of people seem to be comparing this to racing sims and saying its crap because it doesn't match up... apples and oranges, theres no way it could be classed anywhere near a sim.
You want super realistic drifting, go play a sim... Its straight out ricer arcade racing, if you are expecting anything more you are kidding yourselves. I do agree though that EA seems to be forming a habit of taking their games adding a bit of bling and a few more features and reselling it for wads of cash to grow their cash mountain. I won't be rushing out to buy this. EDIT: I just tried the lancer in drift and gave it a serious attempt, drifited most of the track in 5th gear lol... I now see what you guys are talking about thats so terrible :/ Camaro isn't like that though and is a fair bit harder IMO. last edited by rubba-chikin at 15:47:23 29/Oct/06 |
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| #16 03:47pm 29/10/06 |
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eP
Posts: 2056
Location: Brisbane, Queensland
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hi... bye
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| #17 12:18am 01/11/06 |
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Dan
Posts: 7279
Location: Brisbane, Queensland
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haha, no way. This guy needs to post more.
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| #18 12:35am 01/11/06 |
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Booyah
Posts: 6652
Location: South Korea
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I agree, i like how he uses punctuation.
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| #19 12:48am 01/11/06 |
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Mr Hardware
Posts: 1224
Location: Brisbane, Queensland
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heman! heman!
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| #20 08:31am 01/11/06 |
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myWhiteWolf
Posts: 2475
Location: Brisbane, Queensland
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he used the term "gansta" to describe something cool. i think we should all look up to this man, because obviously he is the coolest of cool.
but seriously, get f***ed. |
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| #21 10:05am 01/11/06 |
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reload!
Posts: 3229
Location: Brisbane, Queensland
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f***off whitewolf, he is far more gangsta than youuuuuuuuuuuuu
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| #22 11:56am 01/11/06 |
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Loki
Posts: 7271
Location: Brisbane, Queensland
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I just gave the demo a shot.
I can't say I was too impressed at the drift mode, I thought Underground had a better drift mode to be honest. The cars snap into drift too easily, get up some speed (even without speed) and just touch a direction and you're going sideways stupidly. Hell, even NFS:MW in normal city roaming had more realistic, easier to handle due to lack of spastic laughable physics, cooler looking drifting. For some reason you can sit around in 4th or 5th gear and maintain 100mph for a few laps of a dry bitumen track sideways the whole way with spinning out not even being possible... Yeah I don't think so, feels far too forced and arcadey. I did like the Canyon run idea, but the driving just feels railed and s*** even compared to it's predecessor NFS:MW. It fails imo, it's only saving grace is the auto-sculpt feature + muscle cars. |
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| #23 08:37pm 01/11/06 |
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TiT
Posts: 994
Location: Brisbane, Queensland
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i hated it but my mate likes it as he has one of those crazy stearing wheels with a clutch pedal and 6 speed gear box
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| #24 08:45pm 01/11/06 |
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Skitza
Posts: 7570
Location: Brisbane, Queensland
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I like the graphics but the way the cars control is s*** imo, the NOS is much better so meh.
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| #25 10:38pm 01/11/06 |
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system
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