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ara
Posts: 772
Location: Sydney, New South Wales
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| #0 11:27am 29/03/06 |
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system
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d[o_0]b
Posts: 718
Location: Brisbane, Queensland
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was this the mage patch?
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| #1 08:22am 29/03/06 |
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ara
Posts: 773
Location: Sydney, New South Wales
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priest |
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| #2 08:27am 29/03/06 |
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d[o_0]b
Posts: 719
Location: Brisbane, Queensland
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can some1 post the cliff notes for the patch pls :)
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| #3 08:28am 29/03/06 |
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Raven
Posts: 1388
Location: Melbourne, Victoria
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Woohoo, now I can use all that stockpiled Mooncloth on Mooncloth bags.
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| #4 09:01am 29/03/06 |
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Twisted
Posts: 9656
Location: Brisbane, Queensland
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Ah sweet, thanks for the link.
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| #5 09:03am 29/03/06 |
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eP
Posts: 1878
Location: Brisbane, Queensland
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Yeah all good and well to download in 10 seconds but it would just be dandy if the servers were up eh ? =P
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| #6 09:22am 29/03/06 |
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existence`
Posts: 5846
Location: Brisbane, Queensland
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arabis? rofl
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| #7 09:54am 29/03/06 |
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casa
Simes
Posts: 1601
Location: Brisbane, Queensland
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MY PRIEST IS GETTING BUFFED MUAHAHAHAHAHAHAHAHAH |
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| #8 09:56am 29/03/06 |
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Reverend Evil
Posts: 13540
Location: Wynnum, Queensland
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Is this patch adding the rain and snow effects as well?
Looks like it is. There's some other nice changes as well. Cant wait to check it out! 8-) last edited by Reverend Evil at 10:04:53 29/Mar/06 |
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| #9 10:04am 29/03/06 |
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eP
Posts: 1879
Location: Brisbane, Queensland
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yes.
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| #10 10:02am 29/03/06 |
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Crizane Tribal
Posts: 1109
Location: Brisbane, Queensland
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Anybody know when teh servers are back up?
OMFG the nerfing of hunters is bulls***. Freezing traps have deminishing returns, and can be seen by players when they get close like stealth. Gone are the days of beating warriors... |
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| #11 10:02am 29/03/06 |
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eP
Posts: 1880
Location: Brisbane, Queensland
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muahaha.. now let us play :(
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| #12 10:04am 29/03/06 |
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Superform
Posts: 4055
Location: Cairns, Queensland
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fiegn death and traps share the same cooldown too...
lol hunter... u teh suc |
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| #13 10:12am 29/03/06 |
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Fireblood
Posts: 698
Location: Brisbane, Queensland
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WHHHAATTTT?!?!?!!? ^ So you cant feign and place a trap?!
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| #14 11:38am 29/03/06 |
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evıs
Posts: 5670
Location: Brisbane, Queensland
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nope, I guess hunters will have to lern2play now
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| #15 12:03pm 29/03/06 |
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TicMan
Posts: 659
Location: Brisbane, Queensland
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Another successful patch deployment |
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| #16 12:14pm 29/03/06 |
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Reverend Evil
Posts: 13542
Location: Wynnum, Queensland
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I installed the patch and now I get an error when I try and run the game. I cant even re-install the patch either.
Looks like I'm gonna have to re-install the motherf***ing game. >8-( EDIT: Tried uising the repair option and it tells me the damage is too big and I have to re-install. f***ing c***s! I wouldn't mind so much if it was on one DVD but its not! last edited by Reverend Evil at 12:22:34 29/Mar/06 |
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| #17 12:22pm 29/03/06 |
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d[o_0]b
Posts: 720
Location: Brisbane, Queensland
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^^ dude that f***ing blows!
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| #18 12:27pm 29/03/06 |
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BoBa
Cainer
Posts: 2246
Location: Brisbane, Queensland
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haha sux2bu
btw most ui's are broken too =( |
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| #19 01:30pm 29/03/06 |
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Reverend Evil
Posts: 13543
Location: Wynnum, Queensland
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Just re-installed everything except for the new patch. Will wait until they fix the issues before I attempt it again.
8-) |
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| #20 01:48pm 29/03/06 |
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Tanaka Khan
Posts: 2827
Location: Brisbane, Queensland
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Hahaha, never happen with Oblivion Rev.
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| #21 01:56pm 29/03/06 |
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evıs
Posts: 5671
Location: Brisbane, Queensland
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wtb servers
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| #22 03:14pm 29/03/06 |
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Reverend Evil
Posts: 13544
Location: Wynnum, Queensland
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Hahaha, never happen with Oblivion Rev That's funny. I remember reading in the Oblivion thread people were having issues with the game quitting to desktop amongst other things. But yeah, it would never happen with that game. |
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| #23 03:29pm 29/03/06 |
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qmass
Posts: 8338
Location: Queensland
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edit: oh horses***. Feign and Trap are not on the same timer.
last edited by qmass at 18:53:46 29/Mar/06 |
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| #24 06:53pm 29/03/06 |
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Kharak
Posts: 167
Location: Brisbane, Queensland
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So how's the snow/rain effects?
Lag the server up much? And is it like just in the distance, or does it happen around your character? |
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| #25 06:30pm 29/03/06 |
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EniGma
Posts: 5115
Location: Brisbane, Queensland
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fiegn death and traps share the same cooldown too... FD cool down is 30secs and Traps are 15secs. They are not shared. I'm pretty sure traps always had deminishing returns. Ever tried trapping someone over 6 times? Doesn't always work. As for traps now being visbable to those close enough....I hope not but more often than not, it'll be too late and the trap has proc'd. AOE affect FTW. Also, the normalising of Multi and Aimshot is nice. Sucks to be you if you got a slow bow/gun. But I can now crit for 1200+ on a multi with a 2.5spd bow. Pew Pew. |
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| #26 07:00pm 29/03/06 |
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Tanaka Khan
Posts: 2828
Location: Brisbane, Queensland
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That's funny. I remember reading in the Oblivion thread people were having issues with the game quitting to desktop amongst other things. But yeah, it would never happen with that game. Its not happening to me, my games just fine and dandy thank you very much. Link where you read it Rev. |
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| #27 07:19pm 29/03/06 |
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system
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